Custom Text

January 2020

S M T W T F S
    1234
567891011
12131415161718
19202122232425
262728293031 

Page Summary

Style Credit

Expand Cut Tags

No cut tags
finchmods: (Default)
[personal profile] finchmods
BATTLE STATS

A significant part of life at Finchwood Academy revolves around honing one's Persona and preparing to do battle with the otherworldly Shadows. Fill out the form below to help the mods out and give everyone the details of your character's combat style and their other self!

Responses are screened until the mods approve the character. This must be done, along with the Application before a character will be accepted.

A summary of battle stats (by squad), levels, and additional character abilities can be found HERE.



    Character Name: Character's name.

    Squad: Select your character's squad. These are pre-assigned for squad leaders.
    Squad Position: Select your character's position on the squad. This can be Leader, Second, Member (High/Medium/Low), or Support based on what's available. Leaders and supports are pre-determined and can be found on the Character Roster.
    Primary Weapon: Select your character's weapon of choice. Supports may mark this question as N/A.
    Combat Style: Outline particular combat skills here, along with their attitude in battle. Are they gung-ho? Do they try to protect their teammates at risk of themselves? Do they try to let others do the heavy lifting? For support characters, this is how they handle their role and how they generally treat their team. Do they worry all the time? Are they quick to point out things, even if they're not a threat? Are they relaxed?

    Attribute: Select the attribute that best defines your character's abilities: Strength, Stamina, Speed, or Balance! This will not impact bonuses but it it will impact narrative elements and dungeon navigation.

    Persona Name: Please select an available Persona listed under your house.
    Persona Appearance: Provide a brief description of your Persona.
    Affinity: Select one of the two elements available to your character's house. This is the element that your character will be most proficient in attacking with and defending against. Swords may choose Air or Thunder, Cups may choose Water or Ice, Wands may choose Fire or Lightning, and Coins may choose Earth or Stone.
    Weakness: Please select one of the elements not associated with your character's house. This will be the element that does the most damage against your character and their Persona.
    Ailment Susceptibility: Select the mental or physical ailment that your character is particularly susceptible to: Poison, Sleep, Mute, Confusion, Enervation, Rage, Fear, Forget, Charm, and Despair. All characters may get all status ailments, but this will be the one most likely to impact the character. Keep in mind that a toned down version of the ailment may, at times, linger with the character for a few days after the initial exposure.




clarissa day

Date: 2018-09-30 01:35 am (UTC)
charmtype: (💫28)
From: [personal profile] charmtype
Character Name: Clarissa Day
Squad: 12
Squad Position: Member | Medium
Primary Weapon: Crowbar

Combat Style: CC is here to deal damage. Years of tennis have given her good reflexes that are useful, but more than that she can hit very hard and very fast. Overall behavior in combat reflects this; while a poor general tactician, CC tends to do best when thinking about fighting shadows as a high-stakes contact sport, bouncing around as if anticipating someone's serve (and maybe literally imagining this is the case, tbh). The issue with this is burning out quickly; CC can stay in things at high performance for a while, but she's slightly more of a sprinter than a long distance performer and can tire herself out if she isn't careful. Nanael fills in these gaps for her with magic.

As a teammate, Clarissa has a can-do attitude and a willing, gregarious yet mothering presence. Other squad members are on her team and she wants both to protect them and see them do well. An aspect where she could do better, as always, is with attention; CC's the type to listen intently to plans or directions, absolutely intend to follow them, then completely forget or remember only halfway. Thankfully, her general confidence and imagination boost an ability to improvise. When cornered or overwhelmed, CC drops all pretense of finesse or training -- she kicks, slaps, throws elbows, gouges with nails. Once in a while she's been known to lower her shoulder and simply charge.

Attribute: Strength

Persona Name: Nanael
Persona Appearance: When summoned, Nanael manifests as a female figure clothed in stark white formal pseudo-Victorian finery: corset, bustle, intricate beading and feathers, lace, a crown-like fascinator. She is striking and ghostly, all shades of ivory and snow save for glowing eyes and a lipstick-mussed red mouth.

As battle or exploration proceeds, the persona takes on swirls and accents of lush deep crimson, as if with ruby accessory or hot blood blooming beneath fabric or skin.

Nanael’s magic manifests in dangerous spheres and circles of flame, with occasional magma-like emissions that pour from her throat and mouth.

references.

Affinity: Fire
Weakness: Water
Ailment Susceptibility: Rage
Page generated Jul. 14th, 2025 09:27 am
Powered by Dreamwidth Studios