Battle Stats
May. 2nd, 2018 05:48 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
BATTLE STATS
A significant part of life at Finchwood Academy revolves around honing one's Persona and preparing to do battle with the otherworldly Shadows. Fill out the form below to help the mods out and give everyone the details of your character's combat style and their other self!
Responses are screened until the mods approve the character. This must be done, along with the Application before a character will be accepted.
A summary of battle stats (by squad), levels, and additional character abilities can be found HERE.
Responses are screened until the mods approve the character. This must be done, along with the Application before a character will be accepted.
A summary of battle stats (by squad), levels, and additional character abilities can be found HERE.
Character Name: Character's name.
Squad: Select your character's squad. These are pre-assigned for squad leaders.
Squad Position: Select your character's position on the squad. This can be Leader, Second, Member (High/Medium/Low), or Support based on what's available. Leaders and supports are pre-determined and can be found on the Character Roster.
Primary Weapon: Select your character's weapon of choice. Supports may mark this question as N/A.
Combat Style: Outline particular combat skills here, along with their attitude in battle. Are they gung-ho? Do they try to protect their teammates at risk of themselves? Do they try to let others do the heavy lifting? For support characters, this is how they handle their role and how they generally treat their team. Do they worry all the time? Are they quick to point out things, even if they're not a threat? Are they relaxed?
Attribute: Select the attribute that best defines your character's abilities: Strength, Stamina, Speed, or Balance! This will not impact bonuses but it it will impact narrative elements and dungeon navigation.
Persona Name: Please select an available Persona listed under your house.
Persona Appearance: Provide a brief description of your Persona.
Affinity: Select one of the two elements available to your character's house. This is the element that your character will be most proficient in attacking with and defending against. Swords may choose Air or Thunder, Cups may choose Water or Ice, Wands may choose Fire or Lightning, and Coins may choose Earth or Stone.
Weakness: Please select one of the elements not associated with your character's house. This will be the element that does the most damage against your character and their Persona.
Ailment Susceptibility: Select the mental or physical ailment that your character is particularly susceptible to: Poison, Sleep, Mute, Confusion, Enervation, Rage, Fear, Forget, Charm, and Despair. All characters may get all status ailments, but this will be the one most likely to impact the character. Keep in mind that a toned down version of the ailment may, at times, linger with the character for a few days after the initial exposure.
WANDS
Date: 2018-05-02 11:52 pm (UTC)Neal Valentine
Date: 2018-07-22 03:26 am (UTC)Squad: 11
Squad Position: Leader
Primary Weapon: Rope dart/chain whip, often set on fire. (x, x)
Combat Style: Neal is a classic glass cannon, able to move quickly and deal large amounts of damage with his rope dart and magic attacks. He's formidable in that regard, and his soaring flames can make any enemy think twice.
However, Neal can't take as much damage as he deals out, and relies on the rest of his squad to have his back. Without anyone to defend him, he's not too hard to take out due to his relatively fragile constitution. If he doesn't have solid support, Neal relies on being able to take out his opponents as quickly as possible, hoping to defeat them before they can get a serious hit in. Otherwise, he's toast. It's a risky strategy, but with a solid group behind him Neal's a strong point for his squad and can do a great deal of damage to shadows.
Attribute: Strength (magical)
Persona Name: Sitael (Angel of the Construction of The Universe and Worlds)
Persona Appearance: A dark shadowed knight backlit by fiery light. Flames lick around Sitael's silhouette like the sun's corona, and the air near him ripples and warps from the heat. Sitael's eyes peer out at you as bright hot points of light from a dark face. His body and limbs are long but he hunches low to the ground with graceful, inhuman movements. If he stood, he might exceed 15'. He leaves wispy arcs of flame in his wake. His armor looks burnt and sooty, but you can see suns, stars, and other celestial bodies alongside Egyptian poetry etched into it under the grime. Example: When Neal uses a special ability, a halo and three pairs of wings, also made of fire, briefly appear, but Sitael still doesn't stand up straight. (Visual references: x, x)
Affinity: Fire
Weakness: Ice
Ailment Susceptibility: Confusion
Sullivan Sinclair
Date: 2018-07-22 07:39 pm (UTC)Squad Position: Support
Primary Weapon: N/A
Combat Style:
Dungeon crawls with Sully Sinclair running support are never boring. For a number of reasons, but chiefly because he delivers information like he's a radio DJ, cracking jokes and singing songs when things are going well. He has an unflagging faith in his squad and their abilities and sometimes encourages dangerous courses of action or under-reports on the threat levels of shadows. You guys can totally handle it, keep going! He is a cheerleader, believing himself the heart and soul of the team. Sully takes the term "Support" very seriously and is constantly offering encouragement and compliments.
This bravado is not unearned. He is a truly impressive support. Nith-Haiah delivers a lot of information and Sully is able to manage all of it with ease. His ability to multitask and stay positive is really remarkable. In the event that things do get hairy, information comes from Sully a bit faster, the delivery dry, clinical and without all the playful touches most people expect from him.
Attribute: Stamina
Persona Name: Nith-Haiah (Angel of Wisdom and Magic)
Persona Appearance: Nith-Haiah, herself, is a feminine form, perhaps 7ft tall, were she standing. Her body is like the night sky - almost a void where a body should be, all darkness dotted with glimmering stars, her features little more than blurs of bright white. Her hair and the gown that drapes her body seem to be made of the same indistinct stuff, nearly formless, shifting and shimmering color dotted with twinkling points of light, all pinks and purples and blues, like a cloudy galaxy or an aurora.
Nith-Haiah crouches, and on her shoulders she holds a massive golden clockwork contraption. It clicks and whirs and tolls with the sound of tubular bells. Somewhere between an orrery and a mobile, its various moving parts sprout from the top and hang like branches heavy with fruit. Each prong sports an orb. Some made of glass and buzzing electric light, a bit like a planet or star, others swirling rings of metal - whole solar systems of information. The sizes vary, and their appearances change to reflect the members of Sullivan's squad and the dangers they could be facing. Everything moves, spinning and stopping at Sully's behest. Sullivan gleans information from each orb, and while he exercises a great deal of control over what he's looking at, his tarot is the Wheel of Fortune. And sometimes, Nith-Haiah, in her wisdom, decides what Sullivan needs to be seeing for him.
When using abilities, all the parts of the orrery spin very quickly and a tesla coil-like eruption of electrical energy crackles from the top.
Visual Inspo Board
Affinity: Lightning
Weakness: Earth
Ailment Susceptibility: Charm
Venus Rosales
Date: 2018-07-24 03:17 pm (UTC)Squad Position: Member.
Primary Weapon: Baseball Bat.
Combat Style: Get in, get out, hopefully there's no fuss. She's fast, and can be devastating when she lands her blows. But she's not precise, and she's definitely not durable. She relies on her speed to get her in and out of range of shadows before they can hit her back. If one does get its claws in her, she tends to go down quickly.
She contributes almost nothing in the way of tactics. Adam, Kodi, or Hadlee tell her what to hit? She hits it.
Attribute: Speed.
Persona Name: Omael.
Persona Appearance: Ethereal, cosmic, and colorful, Omael certainly looks the part of a guardian angel. With the hazy and vivid aesthetic of an oil painting come to life, Vee's persona is beautiful female figure with large, multi-colored angel wings, a long dress made of stars, and iridescent skin.
More graceful than Venus herself, Omael moves with a dancer's composure, enshrouding Venus protectively in its wings or skirts when it attacks.
Reference.
Affinity: Lightning
Weakness: Thunder
Ailment Susceptibility: Enervation
Noah Dressler
Date: 2018-07-25 03:43 am (UTC)SQUAD: 2
SQUAD POSITION: Member (Medium)
PRIMARY WEAPON: Revolver pistols
COMBAT STYLE:
As far as taking direction goes, he's... decent. Noah has zero desire to be a leader, but he loves to make "witty" comments at inopportune times, and complain about how Shadow World exploration is eating into his home spa schedule. He prides himself on being just a little difficult at all times, but ultimately he's not going to fight the squad leaders on the best course of action. Just remind him to not get distracted.
ATTRIBUTE: Speed
PERSONA NAME: Nithael (Angel of Eternal Youth)
PERSONA APPEARANCE:
AFFINITY: Lightning
WEAKNESS: Earth
AILMENT SUSCEPTIBILITY: Charm
Emma Lilywhite
Date: 2018-07-27 07:30 pm (UTC)Squad: 4
Squad Position: Second
Primary Weapon: A morningstar named Paul.
Combat Style: Emma is a brutal combatant. She goes hard and fast; no style, just ruthless efficiency and results. If she only had to care about herself in battle, Emma would either be unstoppable, or she would be dead, because Emma is a hell of a risk taker. She's unafraid of the personal consequences to her actions, chooses not to worry about what will happen if she dives the wrong way or engages too early. There's no glory in losing because of fear—a philosophy she expects everyone to have.
Improvising in the heat of battle is Emma's greatest strength. Chaos is her element, it's where she finds her center, and she will often do something surprising (or incredibly stupid, but hopefully effective) to regain the upper hand when things go to shit. The problem is, she doesn't always remember things like the chain of command in these instances, and will bluster ahead and nearly get herself killed without signaling her intent to the leader.
As a second, Emma struggles to find that balance between leading and following. She sees it as her own personal responsibility to have Flint's back in a fight and get him back to the real world in one piece. But she's headstrong and opinionated, and if she disagrees with what they're doing, she'll say so. It's not necessarily a pride thing—if she's wrong, she'll admit it, and if they don't have time to hash it out, she'll do what's expected of her as long as it doesn't seem like it's about to get someone killed—it's just more an issue of not knowing when to shut up
When it comes to the squad, though, she's very aware of where everyone on her team is, what they're doing and who's in trouble. If she asks someone to do something, it's important to her that they know it's because she trusts them to do it better than her. There's nothing Emma would ever ask a squad to do that she wouldn't do herself, and with way too much enthusiasm. This includes dying.
She also doesn't handle tension very well and often encourages Eli's chatter and jokes more than she probably should. Team morale is important!!!
Attribute: Strength
Persona Name: Daniel
Persona Appearance: At first, it just looks like a tree with no foliage. Not the kind of tree you would cut down; there are too many twists in this trunk, too many knots and vines wound around the length of the tree. But then it starts moving, the trunk splits in two, like legs, the knots turn into eyes, a gaping hollow becomes a mouth, something resembling a face forms. Around where you would expect her chest to be (and you can tell it's a her, there's a distinctly feminine energy in there), there's a hole, hidden behind naked branches wrapped protectively around the trunk. And in that hole, something burns.
At first, it's a faint glow, something smoldering in the heart of the tree. As a battle grows more intense, so does the fire inside, with orange and yellow and red shining through cracks in the wood. If she needs to use a special attack, the branches will unwrap, revealing the gaping hole in the chest and unleashing the fire inside.
Affinity: Fire.
Weakness: Stone.
Ailment Susceptibility: Rage.
Martin Geary
Date: 2018-08-06 12:58 am (UTC)Squad: Two
Squad Position: Second
Primary Weapon: Dual sica daggers, which are designed to get around the sides of an opponent's shield, and stab or slash them in the back
Combat Style: Marty enjoys fighting, and isn't afraid of injury. In his opinion, the best defense is a strong offence, and taking an opponent out before they have the chance to do damage is his preferred strategy. In fact, that's mostly his only strategy. He fights largely on instinct, and tends to be reactionary rather than a planner. He's more of a scrapper than a chess player.
As a second, Marty is willing to take orders and follow Dustin's lead, but he makes no secret of the fact that he will step in if he feels their Lead is making poor choices. He expects everyone to pull their weight and, while he'll readily defend a teammate, he refuses to babysit.
Marty hates to retreat, but he also has no inclination to play hero. He's willing to take a beating, but he doesn't want to die. Ultimately, his decisions in a fight are utilitarian, sometimes even cold. He has no qualms about prioritizing his team and his friends over others. He's willing to let someone on his team get seriously injured if it means protecting the rest of the team, and that includes himself.
Attribute: Strength
Persona Name: Mahasiah
Persona Appearance: Mahasiah is an imposing figure, tall and broad. It takes the form of Ares, wearing golden Spartan armor. It appears humanoid in shape, with two arms and two legs, but the body beneath is made of flame. It carries a spear and shield, carved with flame motifs. Its attacks are explosively loud, and smell like blood and smoke.
Affinity: Fire
Weakness: Ice
Ailment Susceptibility: Enervation
Francesca Salazar
Date: 2018-08-16 03:02 am (UTC)Squad: 1
Squad Position: Second
Primary Weapon: Light Whip (Sort of a combo of and Ivan Vanko a rave whip.)
Combat Style: Ces fights like a hornet. In that her hits are sharp and stinging - not in that they involve her becoming irrationally angry when people accidentally enter into her personal space and she stabs them repeatedly. (She's also small and genuinely enjoys wearing yellow, but that's neither here nor there.) She deals out a decent amount of damage, but she isn't large or particularly solid. Scrappy, yes. A bruiser, no.
She's fast too, but she's definitely a short-distance sprinter. She can't maintain cross-country levels of speed - so she makes up for it with distance. And the ability to hit someone in the face from a distance.
Attribute: Balance (In an ironic twist of fate.)
Persona Name: Yerathel
Persona Appearance: Yerathel is beautiful and statuesque, an inhumanly tall woman with traditionally feminine curves, and Ces loves her. She's perfect. Her skin is blacked out and illuminated in places, bright neons lighting her up in lines and swirls and speckles, and bright wings curling up over her head and trailing behind her. Her colors will often shift and change into different patterns and hues in crackling flashes.
Inspiration/Visuals Here
Affinity: Lightning
Weakness: Water
Ailment Susceptibility: Charm
Russell Reeve
Date: 2018-09-02 02:43 am (UTC)Squad: 3
Squad Position: Leader
Primary Weapon: A light up, neon electric guitar axe with rainbow strings.
Combat Style:
Rhythmic, energetic, spirited. Russ fights like he's putting on a show and trying to work up a crowd. He uses a combination of bardic spellcasting and brute force to down enemies and delights in bloodsport.
Russ is far from the type of person one would imagine as a suitable leader, but he does take pride in his role even if he's an unorthodox choice and knows it. He uses laughter and levity to handle stressful and traumatic situations as a way to try to de-escalate and keep up morale. It helps that he's best friends and roommates with his Support and finds it easy to play off Sully's energy. Team Banter plays a big part of his tactics to keep his squad's spirits up despite super scary and dangerous circumstances they find themselves in. It may look like they're just fucking around but he believes that if the kids under him feel more at ease and also feel a sense of kinship with each other, they'll perform better even if they're not perfect.
He's not the type to try to push his squad past their limits, but this doesn't include himself because he WILL keep going until a voice of reason suggests it's time to call it quits. If other members are too proud to know when to stop, he may or may not make the call for them. Once things start getting serious to the point where it's clear that the stakes are high and they're in a very dangerous spot with no wiggle room, the cheerful facade drops and he becomes stony and serious. Less rhythmic, more precise. Less brutish, more calculated. As much as he loves fucking around and having fun with his teammates, he's still responsible for their wellbeing and will try to lead by example.
Attribute: Strength
Persona Name: Reiyel
Persona Appearance:
Bright! Flashy! Larger than life!
Reiyel is fifteen feet tall and outlined in neon lights. Rather than moving fluidly, his animations are shown frame-by-frame and resemble a neon sign. They give a strobe effect when he's moving quickly in battle.
Long demonic horns sprout from his forehead, growing up and out, and the end of his long tail is tipped with a heart. He wears ripped leather pants and high heeled knee-high boots with space motifs on them. Down the center of his bare chest is a large gash that's been loosely stitched over with rainbow guitar strings that match the ones on Russ's weapon. Peering inside of it shows a vast, twinkling void of outer space and it has the ability to project sounds and images. He uses these projections to emote with symbols, display laser party lights, and play music.
The long chains with opened shackles Reiyel wears draped around his body are his primary weapons. He uses them to deal blunt damage and ensnare the foe, dragging them in closer and making it harder to escape. For spellcasting, Reiyel's audio projections also work sort of like a amp with Russ's guitar axe; Russ plays the spell's notes on his guitar and the spell is fired through Reiyel's open chest cavity. (Affectionately(?¿?) referred to by Russ as the "chussy".)
inspo n visuals
Affinity: Lightning
Weakness: Ice
Ailment Susceptibility: Charm
Lillian Armstrong
Date: 2018-09-04 02:32 am (UTC)Squad: 7
Squad Position: Leader
Primary Weapon: Harpoon gun
Combat Style: Lillian doesn’t take naturally to fighting, but she is big on causes and even bigger on protecting people, whether they’re innocent bystanders or her own team members. She will run herself absolutely ragged, and fight to the edge of consciousness.
She isn’t the fastest or the strongest, and her weapon allows for fighting from a distance and reeling enemies in closer when need be. She knows she isn’t best as a close range fighter, but will absolutely take the heat for her team. She’s well aware that she’s probably going to get herself killed, but even if she’s pretty sure of the worst possible outcome, she has no end of encouragements for her squad.
Attribute: Balance
Persona Name: Jeliel
Persona Appearance: Jeliel has an androgynous humanoid shape from the waist up and a piscine shape from the waist down, but just because they cut a somewhat mermaid-like silhouette doesn’t mean they look anything like Ariel. Jeliel’s eyes have the pale, unseeing sheen of something that has lived in the dark so long it has lost its sight. They don’t often open their mouth, but when they do, they reveal rows of thin, wicked teeth. Jeliel’s body is semi translucent, and the bones can be seen beneath, particularly in the eerie light of their bioluminescence that lines their body and wreaths their head. When they attack, the lights brighten and crackle with electricity, throwing their skeleton into stark relief.
Visual References: x x x x
Affinity: Lightning
Weakness: Thunder
Ailment Susceptibility: Despair
clarissa day
Date: 2018-09-30 01:35 am (UTC)Squad: 12
Squad Position: Member | Medium
Primary Weapon: Crowbar
Combat Style: CC is here to deal damage. Years of tennis have given her good reflexes that are useful, but more than that she can hit very hard and very fast. Overall behavior in combat reflects this; while a poor general tactician, CC tends to do best when thinking about fighting shadows as a high-stakes contact sport, bouncing around as if anticipating someone's serve (and maybe literally imagining this is the case, tbh). The issue with this is burning out quickly; CC can stay in things at high performance for a while, but she's slightly more of a sprinter than a long distance performer and can tire herself out if she isn't careful. Nanael fills in these gaps for her with magic.
As a teammate, Clarissa has a can-do attitude and a willing, gregarious yet mothering presence. Other squad members are on her team and she wants both to protect them and see them do well. An aspect where she could do better, as always, is with attention; CC's the type to listen intently to plans or directions, absolutely intend to follow them, then completely forget or remember only halfway. Thankfully, her general confidence and imagination boost an ability to improvise. When cornered or overwhelmed, CC drops all pretense of finesse or training -- she kicks, slaps, throws elbows, gouges with nails. Once in a while she's been known to lower her shoulder and simply charge.
Attribute: Strength
Persona Name: Nanael
Persona Appearance: When summoned, Nanael manifests as a female figure clothed in stark white formal pseudo-Victorian finery: corset, bustle, intricate beading and feathers, lace, a crown-like fascinator. She is striking and ghostly, all shades of ivory and snow save for glowing eyes and a lipstick-mussed red mouth.
As battle or exploration proceeds, the persona takes on swirls and accents of lush deep crimson, as if with ruby accessory or hot blood blooming beneath fabric or skin.
Nanael’s magic manifests in dangerous spheres and circles of flame, with occasional magma-like emissions that pour from her throat and mouth.
references.
Affinity: Fire
Weakness: Water
Ailment Susceptibility: Rage
Slade Winchester
Date: 2018-10-05 03:57 am (UTC)Squad: 10
Squad Position: Second
Primary Weapon: Hurlbats (he carries 2!)
Combat Style: Slade doesn't have a logical base for any of this, and he never has a plan. This means his impulsive flip side is exposed a lot, and honestly that's a good thing. He flourishes in the corners of fights. He's the one coming in for a kill when the creatures are distracted by someone in front of them. He sneaks behind shadows, if he can, and will always try to get the drop on one if it means he doesn't have to fight them face to face. And he does all that with more brute force than clean precision. He knows he's likely to not get a second chance.
Second is actually a good position for him to be in. He's much more comfortable following and executing someone else's orders. But he's the most enthusiastic about it, and encourages everyone else. In the battle, he's at people's shoulders, yelling to encourage them, and fighting off the threat himself. It's the least he can do. He fills in the blanks. When the tactics clearly aren't working, he doesn't correct anyone. He just makes it possible.
Attribute: Strength
Persona Name:Hahasiah; angel of healing
Persona Appearance: The angel of healing takes on a bit of a different appearance in Hahasiah. It's a massive, rotting hulk-sized zombie creature that seems like it would smell really bad, if shadows could smell. It's dressed in white, biblical robes. Bald on one side, long, flowing hair on the other. The facial features are constantly changing with the ever-rotating scar tissue and skin that makes up his features. Hahasiah takes damage cast by shadows dramatically. Patches of his skin slough off into the ether, leaving behind angry red welts. But they patch over. It leaves behind something ever-growing, if grotesque. He hulks over Slade, stomping his feet, and in every stomp there is lightning.
Affinity: Lightning
Weakness: Thunder
Ailment Susceptibility: Ennervation
Josephine Linville
Date: 2018-12-27 07:15 am (UTC)Squad: 4
Squad Position: Member
Primary Weapon: Flail
Combat Style: Josephine is sure of herself. Even if things are scary, or seem overwhelming, she has faith in herself to be tough, and faith in herself to get through it. This doesn't mean she rushes in without thinking, but it does mean that even when the odds look bad, she'll do what she thinks she has to without hesitation. Josephine is generally very good at taking instructions, unless she's got it in her head that she really knows what needs to be done. In that case... sorry, Flint. She often rolls up to the Shadow World with heelies on because rollerblades just aren't practical :(
A flail is obviously not something that a 15 year old girl has any practice with, but she did dabble in some ribbon dancing for fun at one point in her life, and she just sort of treats it like that. Even though it's definitely not that.
Attribute: Speed
Persona Name: Lelahel
Persona Appearance: Lelahel is a tall, androgynous humanoid Persona, with a figure that's constantly shifting very slightly on its surface, like roiling clouds held inside of a transparent shell. In fact, that's what its skin generally looks like, with small flashes of light like lightning deep inside of storm clouds. Its eyes, the only facial features it has, look like two bright north stars set in a smooth face with a sharp jawline. Dark, wavy hair tumbles down its back, with small pinpricks of starlight scattered throughout and white plumeria tucked behind its ear. It wears a loose, gauzy white piece of clothing that pretty much looks like a coverup and that's virtually transparent, showing its slim, dark, tumultuous figure underneath fairly clearly. If it's quiet enough, you can hear that Lelahel sounds like a rain shower when it moves.
Inspirations/visuals here!
Affinity: Lightning
Weakness: Stone
Ailment Susceptibility: Happiness
Donovan McMorrow
Date: 2019-04-06 08:37 am (UTC)Squad: 6
Squad Position: Member
Primary Weapon: Tiger Hook Swords
Combat Style: Donovan isn't tough and, even after all of his training and experience, once he goes down he tends to stay there. Because of this, he relies heavily on his speed to get in, deliver attacks quickly, and get out. He also takes advantage of his weapons, often hooking his swords together to gain more range or using the to disarm opponents. While he has decent tactical skills, he prefers to take his cues from Blake, Justice, or Jude.
It does bother him at times to be the weakest member of the squad, but he knows he's come a long way and fighting isn't really his thing anyway, so he can live with it.
Attribute: Speed
Persona Name: Imamiah
Persona Appearance: Imamiah is a large anthropomorphic crow with three legs, resembling a mythological creature known as a samjogo. The Persona has a prominent mane of fluffy black feathers and shining gold jewelry adorns each of its three legs, its taloned toes, and its body, giving it a regal but undeniably bizarre look. Opening its large black beak reveals not only a number of unexpected (and very sharp) teeth but also an outpouring of hot steam. This is because when Imamiah casts fire magic, it breathes the flames out like a dragon.
When not in combat, this Persona flies in large circles overhead and can be heard constantly speaking in a low, indecipherable language.
Inspirations/visuals here!
Affinity: Fire
Weakness: Air
Ailment Susceptibility: Mute