Character Name: Clarissa Day Squad: 12 Squad Position: Member | Medium Primary Weapon: Crowbar
Combat Style: CC is here to deal damage. Years of tennis have given her good reflexes that are useful, but more than that she can hit very hard and very fast. Overall behavior in combat reflects this; while a poor general tactician, CC tends to do best when thinking about fighting shadows as a high-stakes contact sport, bouncing around as if anticipating someone's serve (and maybe literally imagining this is the case, tbh). The issue with this is burning out quickly; CC can stay in things at high performance for a while, but she's slightly more of a sprinter than a long distance performer and can tire herself out if she isn't careful. Nanael fills in these gaps for her with magic.
As a teammate, Clarissa has a can-do attitude and a willing, gregarious yet mothering presence. Other squad members are on her team and she wants both to protect them and see them do well. An aspect where she could do better, as always, is with attention; CC's the type to listen intently to plans or directions, absolutely intend to follow them, then completely forget or remember only halfway. Thankfully, her general confidence and imagination boost an ability to improvise. When cornered or overwhelmed, CC drops all pretense of finesse or training -- she kicks, slaps, throws elbows, gouges with nails. Once in a while she's been known to lower her shoulder and simply charge.
Attribute: Strength
Persona Name: Nanael Persona Appearance: When summoned, Nanael manifests as a female figure clothed in stark white formal pseudo-Victorian finery: corset, bustle, intricate beading and feathers, lace, a crown-like fascinator. She is striking and ghostly, all shades of ivory and snow save for glowing eyes and a lipstick-mussed red mouth.
As battle or exploration proceeds, the persona takes on swirls and accents of lush deep crimson, as if with ruby accessory or hot blood blooming beneath fabric or skin.
Nanael’s magic manifests in dangerous spheres and circles of flame, with occasional magma-like emissions that pour from her throat and mouth.
clarissa day
Date: 2018-09-30 01:35 am (UTC)Squad: 12
Squad Position: Member | Medium
Primary Weapon: Crowbar
Combat Style: CC is here to deal damage. Years of tennis have given her good reflexes that are useful, but more than that she can hit very hard and very fast. Overall behavior in combat reflects this; while a poor general tactician, CC tends to do best when thinking about fighting shadows as a high-stakes contact sport, bouncing around as if anticipating someone's serve (and maybe literally imagining this is the case, tbh). The issue with this is burning out quickly; CC can stay in things at high performance for a while, but she's slightly more of a sprinter than a long distance performer and can tire herself out if she isn't careful. Nanael fills in these gaps for her with magic.
As a teammate, Clarissa has a can-do attitude and a willing, gregarious yet mothering presence. Other squad members are on her team and she wants both to protect them and see them do well. An aspect where she could do better, as always, is with attention; CC's the type to listen intently to plans or directions, absolutely intend to follow them, then completely forget or remember only halfway. Thankfully, her general confidence and imagination boost an ability to improvise. When cornered or overwhelmed, CC drops all pretense of finesse or training -- she kicks, slaps, throws elbows, gouges with nails. Once in a while she's been known to lower her shoulder and simply charge.
Attribute: Strength
Persona Name: Nanael
Persona Appearance: When summoned, Nanael manifests as a female figure clothed in stark white formal pseudo-Victorian finery: corset, bustle, intricate beading and feathers, lace, a crown-like fascinator. She is striking and ghostly, all shades of ivory and snow save for glowing eyes and a lipstick-mussed red mouth.
As battle or exploration proceeds, the persona takes on swirls and accents of lush deep crimson, as if with ruby accessory or hot blood blooming beneath fabric or skin.
Nanael’s magic manifests in dangerous spheres and circles of flame, with occasional magma-like emissions that pour from her throat and mouth.
references.
Affinity: Fire
Weakness: Water
Ailment Susceptibility: Rage