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January 2020

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BATTLE STATS

A significant part of life at Finchwood Academy revolves around honing one's Persona and preparing to do battle with the otherworldly Shadows. Fill out the form below to help the mods out and give everyone the details of your character's combat style and their other self!

Responses are screened until the mods approve the character. This must be done, along with the Application before a character will be accepted.

A summary of battle stats (by squad), levels, and additional character abilities can be found HERE.



    Character Name: Character's name.

    Squad: Select your character's squad. These are pre-assigned for squad leaders.
    Squad Position: Select your character's position on the squad. This can be Leader, Second, Member (High/Medium/Low), or Support based on what's available. Leaders and supports are pre-determined and can be found on the Character Roster.
    Primary Weapon: Select your character's weapon of choice. Supports may mark this question as N/A.
    Combat Style: Outline particular combat skills here, along with their attitude in battle. Are they gung-ho? Do they try to protect their teammates at risk of themselves? Do they try to let others do the heavy lifting? For support characters, this is how they handle their role and how they generally treat their team. Do they worry all the time? Are they quick to point out things, even if they're not a threat? Are they relaxed?

    Attribute: Select the attribute that best defines your character's abilities: Strength, Stamina, Speed, or Balance! This will not impact bonuses but it it will impact narrative elements and dungeon navigation.

    Persona Name: Please select an available Persona listed under your house.
    Persona Appearance: Provide a brief description of your Persona.
    Affinity: Select one of the two elements available to your character's house. This is the element that your character will be most proficient in attacking with and defending against. Swords may choose Air or Thunder, Cups may choose Water or Ice, Wands may choose Fire or Lightning, and Coins may choose Earth or Stone.
    Weakness: Please select one of the elements not associated with your character's house. This will be the element that does the most damage against your character and their Persona.
    Ailment Susceptibility: Select the mental or physical ailment that your character is particularly susceptible to: Poison, Sleep, Mute, Confusion, Enervation, Rage, Fear, Forget, Charm, and Despair. All characters may get all status ailments, but this will be the one most likely to impact the character. Keep in mind that a toned down version of the ailment may, at times, linger with the character for a few days after the initial exposure.




Henry Arany

Date: 2019-01-16 02:57 am (UTC)
henryarany: (Default)
From: [personal profile] henryarany
Character Name: Henry Arany

Squad: 9
Squad Position: Support
Primary Weapon: N/A
Combat Style: While Henry has well-balanced attributes as a Support and uncanny intuition about the nature of Shadows, he also has a lack of confidence in his abilities that sometimes makes him a lackluster Support. He tries his hardest during exploration, but often holds onto emerging readings for too long or otherwise undermines himself to the detriment of his team. He performs much better during training than he does in the field because his nerves tend to get the better of him. Still, he follows orders reliably and wants do be a team player. If only he knew how...

Attribute: Balance

Persona Name: Hariel
Persona Appearance: Hariel is an unnaturally tall, unnaturally slim Persona with a body made of metal and orange-yellow glass that seems to emanate light. The middle of its body is composed of metal barring and thin wires, forming an Aeolian wind harp through which wind passes and creates haunting music. The information that Hariel communicates to Henry is entirely auditory and is not made of words, but only the sounds created by the wind. For this reason, Henry closes his eyes and listens, allowing the music to conjure images and convey knowledge directly to him. Other Supports can glean very little meaning from this.

When Hariel is using its abilities, a sphere of light forms around it and Henry. This sphere is warm but not hot and glows brightly, but doesn't actually seem to offer any protection. Wind is also constantly moving around the pair and Henry never leaves training or exploration with tidy hair.

Inspiration/visuals here!
Affinity: Air
Weakness: Ice
Ailment Susceptibility: Charm
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