finchmods: (Default)
Finchwood Academy ([personal profile] finchmods) wrote2018-05-02 05:48 pm

Battle Stats

BATTLE STATS

A significant part of life at Finchwood Academy revolves around honing one's Persona and preparing to do battle with the otherworldly Shadows. Fill out the form below to help the mods out and give everyone the details of your character's combat style and their other self!

Responses are screened until the mods approve the character. This must be done, along with the Application before a character will be accepted.

A summary of battle stats (by squad), levels, and additional character abilities can be found HERE.



    Character Name: Character's name.

    Squad: Select your character's squad. These are pre-assigned for squad leaders.
    Squad Position: Select your character's position on the squad. This can be Leader, Second, Member (High/Medium/Low), or Support based on what's available. Leaders and supports are pre-determined and can be found on the Character Roster.
    Primary Weapon: Select your character's weapon of choice. Supports may mark this question as N/A.
    Combat Style: Outline particular combat skills here, along with their attitude in battle. Are they gung-ho? Do they try to protect their teammates at risk of themselves? Do they try to let others do the heavy lifting? For support characters, this is how they handle their role and how they generally treat their team. Do they worry all the time? Are they quick to point out things, even if they're not a threat? Are they relaxed?

    Attribute: Select the attribute that best defines your character's abilities: Strength, Stamina, Speed, or Balance! This will not impact bonuses but it it will impact narrative elements and dungeon navigation.

    Persona Name: Please select an available Persona listed under your house.
    Persona Appearance: Provide a brief description of your Persona.
    Affinity: Select one of the two elements available to your character's house. This is the element that your character will be most proficient in attacking with and defending against. Swords may choose Air or Thunder, Cups may choose Water or Ice, Wands may choose Fire or Lightning, and Coins may choose Earth or Stone.
    Weakness: Please select one of the elements not associated with your character's house. This will be the element that does the most damage against your character and their Persona.
    Ailment Susceptibility: Select the mental or physical ailment that your character is particularly susceptible to: Poison, Sleep, Mute, Confusion, Enervation, Rage, Fear, Forget, Charm, and Despair. All characters may get all status ailments, but this will be the one most likely to impact the character. Keep in mind that a toned down version of the ailment may, at times, linger with the character for a few days after the initial exposure.




dallaslevy: <lj user="ollinsong"> (Default)

Dallas Levy

[personal profile] dallaslevy 2018-05-31 12:38 pm (UTC)(link)
Character Name: Dallas Levy

Squad: Squad #2
Squad Position: Member (Medium)
Primary Weapon: Spear
Combat Style: Dallas isn't a particularly big guy so he relies on his agility, his speed, his smarts, and his weapon to take on opponents. Using a spear gives him additional reach and a tool with which to defend, attack, and maneuver around the battlefield (what do you mean you shouldn't pole vault with a spear?). While he's rarely the first charging into battle, he's an active and eager participant when it comes to fighting Shadows and he doesn't always seem to take the threat of injury as seriously as he should. He also relishes the artistry of combat and goes out of his way to incorporate impressive displays of acrobatics and other techniques that aren't always practical, occasionally resulting in more risk and less efficiency.

While Dallas can be a team player, he doesn't always like to take orders and if he's in a bad place with other members of the team it tends to show.

Attribute: Speed

Persona Name: Sehaliah
Persona Appearance: Initially, Sehaliah can seem human. It's small for a Persona, only about six feet tall, and dressed all in dark, modern clothes that seem more appropriate for a rebellious teenager going to a rave than an otherworldly entity. It has a hooded jacket with an asymmetrical cut and ribbed sleeves that are long enough to almost completely obscure its hands, jeans littered with zippers, and black high top sneakers. A blue, glowing cord from a pair of headphones hangs down from opening of the hood, which obscures everything else beneath it when its head is lowered, and loops improbably around its body before disappearing into the coat. But something about the figure is off. It's too slim. Its limbs are too long. Its movements are impossibly smooth and quick and agile and when it's not moving it's impossibly still.

This sense of otherness is confirmed when Sehaliah lifts its head and reveals a smooth, black face that resembles a screen and has no features except for the blue LED lights that form patterns on its surface. Usually it just has eyes, Xs or Os or other shapes that convey some vague expression, though every now and again it may smile or words may flash across its artificial skin. The fingertips peeking out from beneath the sleeves are the same dark, smooth surface and occasionally flicker with the light. In the midst of combat, blue glowing energy accompanies many of its movements. When it attacks, it does so with energy in the shape of a spear. When it makes contact with surfaces, often ricocheting from one to another, energy erupts in brief bursts under its shoes. When it jumps from great distances, energy-like wings appear briefly behind it. When it uses magic, a mobius strip halo of energy gathers over its head. Everything it does is a bit of a spectacle.

Its magic is accompanied by an influx of cold air and misty vapor.

Inspirations/visuals here!
Affinity: Ice
Weakness: Fire
Ailment Susceptibility: Fear
Edited 2018-06-07 02:57 (UTC)
pleaseloveme: (Default)

Eli Gardner

[personal profile] pleaseloveme 2018-07-23 08:58 pm (UTC)(link)
Character Name: Eli Gardner

Squad: 4
Squad Position: Support
Primary Weapon: N/A
Combat Style: Eli is an attentive, fussy support for his squad. He's always on the communicators, and sometimes needs to be told to shush while the team's trying to focus. He's usually either making nervous, dry jokes, or freaking the fuck out because he saw something that's about to kill them. In his favor, Eli is very quick on the draw, and if he sees anything his team will hear about it immediately. He processes the information Nelchael gives him at a rapid speed, and is good at estimating the danger levels of what lies ahead. With a squad that's a little on the reckless side, Eli is often the one who has to try and hold them back from rushing into something they can't handle. Unfortunately, if his leaders are determined enough, Eli will inevitably buckle and go along with their plan.

Attribute: Speed

Persona Name: Nelchael (Angel of the Ardent Desire to Learn)
Persona Appearance: Nelchael is very abstract, apparently being made of a series of pulsing, shifting lines of colorful light that arrange themselves around Eli, somewhat like a halo. They spin, burst, change colors and rearrange themselves in the air, periodically revealing dozens of human eyes hidden within. When he's seeing through Nelchael, some of these shapes will move in front of his face for him to perceive the Shadow Realm. (Warning, flashing psychedelic gifs: x + x x x x x)

Affinity: Water
Weakness: Lightning
Ailment Susceptibility: Sleep
highercalling: (pic#12359419)

Dustin Espinosa

[personal profile] highercalling 2018-07-26 10:25 pm (UTC)(link)
Character Name: Dustin Espinosa

Squad: Squad #2
Squad Position: Leader
Primary Weapon: A cinquedea ("five-fingered") — an ornately carved, broad-based blade that straddles the line between dagger and shortsword.
Combat Style: Borderline suicidal. Last year, Dustin spent as much time as he could battling Shadows, where he proved himself to be uniquely devoted and determined. Always certain that the "right" choice is the best one — not to mention the one worth pursuing in this exact moment — in general, he fights well past the point when sensible people would retreat to lick their wounds. No matter the bomb, Dustin seems willing to throw himself on it — to great effect. While some friends and classmates have criticised his willingness to sacrifice life and limb in pursuit of the greater good, he is undeniably skilful, and his complete disregard for his own safety often gives him a valuable upper edge in fights.

As a leader, Dustin is (mostly) open and earnest, although without someone to reign in his ?heroic aspirations, he's liable to push his team a little too hard. He has the best of intentions, but he has a hard time walking away from Situations, so my preemptive condolences to his team if/when they get into a sticky situation, get sidetracked from the main mission, and/or get in way over their heads because he's lost the forest for the trees. Hopefully, no one gets hurt just because Dustin is so focused on Doing The Right Thing that he misses the real human consequences.

Attribute: Stamina

Persona Name: Pahaliah, the angel of deliverance, virtuosity, and sacrifice.
Persona Appearance: [Inspiration.] Pahaliah evokes the Mater Dolorosa with her heart pierced by swords... except, tbh, much worse. Uncanny. Beautiful and radiant and not quite right, made of implausible materials like marble and mercury and gold and ginko and clouds and thick, globs of paint. Too many eyes and they're all watching you, weeping. When it attacks, it pulls one of the swords from its chest and uses it as a weapon.
Affinity: Water
Weakness: Lightning
Ailment Susceptibility: Poison
Edited (wait i got a good poison icon) 2018-07-27 07:35 (UTC)
opalescents: (❄️56)

Pearl Kline

[personal profile] opalescents 2018-07-31 12:37 am (UTC)(link)
Character Name: Pearl Kline

Squad: 11
Squad Position: Member
Primary Weapon: Recurve bow/arrow
Combat Style: Pearl, although she would feel sort of bad about admitting this, is not a potential team leader. Her focus is so equal parts intense and scattered that she wouldn't effectively be able to take anyone to victory. She is, however, very good at doing what she is told, when she wants to do it. On the battlefield, she is unquestioning to her team leaders, who she does trust with all her heart. Her goal in fights is to be a good resource. This means becoming as skilled as possible with her magic and weapon both. Pearl is a surprisingly talented precision hitter with both her ice power and her arrows. Her blows are not the most serious in the world, maybe, but they're well-placed, and can often inflict damage where and when it needs to be there.

Miraculously, she doesn't take any impulsivity to the battlefield unless absolute necessity strikes. Pearl takes what they're doing seriously, and she isn't likely to put her teammates in danger on purpose. She knows that her position doesn't lend well to Heroics(!), and she doesn't need those. Her main goal is standing in the back and firing off both arrows and ice that pierce where they need to. If a teammate closer to danger is being attacked, she'll try whenever possible to cover. If she's opened up for attacks as well, she'll take that risk. Pearl's quick, though not exactly acrobatic. When her attention is divided, Pearl has the unfortunate tendency to freeze, and loses precious seconds making a choice on where to go first. She's working on that, but often appreciates a call from Support or a leader to make decisions for her.

Attribute: Speed; mostly in the deployment of magic/arrows/getting in and out of the way as she needs to.
Persona Name:Rochel
Persona Appearance: Rochel appears in a surprisingly stark, minimalist form. She (Actually Pearl doesn't know, but refers to her as She,) looks like a human made from clouds, most of the time. Perhaps angelic, if you squint. She's hard to pin down, shifting constantly, waves of clouds ebbing and flowing as Pearl fights. She turns colors, ranging from uncomfortably bright white to stormy grey, so the effect is anything from calming to ferocious. Constantly in the center of what would probably be Rochel's chest beats a circle of light, the sun in January. It's uncomfortable to look at for too long.
Visual ref board!
Affinity:Ice
Weakness: Fire
Ailment Susceptibility: Mute
Edited (why didn't i believe in NAMES) 2018-08-31 02:16 (UTC)
upperhandsen: (Default)

Kodi Hansen

[personal profile] upperhandsen 2018-08-13 12:41 am (UTC)(link)
Character Name: Kodi Hansen

Squad: 5
Squad Position: Second and SALTY ABOUT IT
Primary Weapon: War Scythe
Combat Style: All-out war — her only strategy is a ruthless offense. She has no qualms with going immediately for the dirtier tactics. But now she's on a squad with people to be accountable to and for? And it's hard? She just wants to fuck shit up and make shit right but she's realizing she can't do what she normally does (i.e. go for the throat) and still protect the people close to her? This is a hard balance? Fuck you, Temperance? She has a lot to learn.

Attribute: Strength

Persona Name: Haiyael
Persona Appearance: While Haiyael itself blinds, it's never without a pit beneath it void of both light and air. Its figure is imposing and its height indiscernible, seeming to be nine feet one moment and fifteen the next, always streaming up from the pit it emerges from. One many-jointed arm ends in a sword that seems to be flame and light rather than metal or leather, and another in a shield wrought from aura alone, translucent waves of hot oranges, yellows, whites and blues.

Its face is flat where there should be a nose, and in place of eyes are only pits that stretch through its would-be skull yet don't seem to have an end. Where there should be a mouth are teeth but they never seem to do one thing, moulding to new forms and ends each time you look at them. While its shape is vaguely humanoid, it doesn't seem to have a sex, or indeed armour at all — only light, wrapping around its body in forms that take the shape of breasts one moment and a breastplate the next, never rest for more than a moment. Or at least that's how it seems, because if you look too long you begin to see sunspots.

Affinity: Ice.
Weakness: Stone. (She thinks she's unwavering but no she's just a troubled teen, we'll show her what unwavering REALLY looks like.)
Ailment Susceptibility: Confusion. (She's a control freak and the idea of losing control of not only her faculties and her ability to protect her squad, but also to protect her squad from herself, downright terrifies her.)
gaydhd: (Default)

Quincey Waller

[personal profile] gaydhd 2018-08-15 02:38 am (UTC)(link)
Character Name: Quincey Waller

Squad: 11
Squad Position: Support
Combat Style: Quincey was made to sportscaster some recreational monster-murdering. He's got a pleasant, even voice and he's ready to enthusiastically present some information - he might also present some unrelated information, but he's easy enough to prod back onto the correct path with the right tone of voice. On a good day, he's quick and consistently amused, offering compliments and tidbits of interesting but unnecessary information. He does understand that shutting up is sometimes necessary to allow his team to, y'know, concentrate and not die. He gets this. But he'll also continue merrily narrating the experience to himself while muted.

When things get genuinely dangerous, however, he's fully capable of buckling down. He's been given a job and he takes the job seriously when the job he's been given gets serious. He worries, but he doesn't panic. (Or at least he doesn't panic in a way that anyone can hear.) Because panic is unproductive and panic gets you dead.

Attribute: Speed

Persona Name: Jabamiah
Persona Appearance: Jabamiah's slightly broken. It's limbs are frozen solid, jagged pieces of ice formed in all of the right shapes to be correctly humanoid - sometimes more feminine, sometimes more masculine - but often cracking open around gaps and holes. Pieces of legs or arms or chest cavity often hollowed out or spiking too far outward.

It tends to crackle when it moves, like a frozen lake with too much pressure applied to the surface. And it's parts snap and rearrange themselves each time it shifts. Sometimes detaching fully and reattaching themselves again too-long or too-short or just plain crooked and off-kilter. There's always something slightly off about how Jabamiah moves, not that it seems to notice or to be hindered by the fact.

To allow Quincey to see into the Shadow Realm, Jabamiah provides him with 'tablets' made out of flat sheets of ice. They tend to bleed out onto his fingers a bit if he holds onto them for too long - which is super weird to look at.

Inspiration/Visuals Here

Affinity: Ice
Weakness: Lightning
Ailment Susceptibility: Mute
goodnightbunny: (Default)

Nora Lee

[personal profile] goodnightbunny 2018-08-16 12:18 am (UTC)(link)
Character Name: Nora Lee

Squad: Squad #3
Squad Position: Second
Primary Weapon: An umbrella with a hidden sword.
Combat Style: Despite her timid nature, Nora is right there on the frontlines when it comes to combat. She doesn't excel in a particular area, instead being a highly versatile combatant that can fill in where needed. Neither a tank nor a brawler, she possesses an array of offensive and defensive capabilities at her disposal. Using her umbrella, she can block, shield, disarm, bludgeon and even pierce. If a situation calls for a more aggressive offensive, the hidden blade inside the shaft of her umbrella allows her to fight with a short one handed sword that can slash and pierce. By default, she favors a defensive offensive. Nora will do whatever she deems necessary to protect her team, including soaking up hits that she isn't actually tanky enough to take. (Fighting Reference Videos)

Attribute: Balance

Persona Name: Mumiah
Persona Appearance: Mumiah is a striking figure, both beautiful and alien. Clearly female, a disproportionately large white rabbit head tops an otherwise slender human body dressed in opulent flowing blue and white silk robes in the style once associated with Chinese royalty. Her entire body emits a soft white glow. Mumiah typically rests inside a large floating hoop with a carnival-esque charicature of the moon adorning it. The hoop hangs unassisted in the air and Mumiah rarely sets feet on the ground when she travels with Nora. Mumiah will sometimes throw the hoop at enemies during battle, but most often will materialize an oversized mochi hammer to aide her attacks. [x]

Affinity: Water
Weakness: Thunder
Ailment Susceptibility: Despair
droppedyoursmile: (Default)

Sabrina Lane

[personal profile] droppedyoursmile 2018-09-25 05:52 pm (UTC)(link)
Character Name: Sabrina Lane

Squad: 10
Squad Position: Leader
Primary Weapon: Warhammer
Combat Style:
Sabrina is a decisive leader, and a precise fighter. Even when she’s at a loss or she’s in over her head, Sabrina likes to be the one to make the decision, to be in control of the situation. Luckily, Sabrina is rarely at a loss, because she plans way too far in advance, and treats every training or exploration like a chess game. Strategy is her strong suit, improvisation is, uh, kind of not, so she plans for every contingency, tries to anticipate every single thing that could go wrong, right, or sideways in the weirdest of ways. She can be stubborn about changing the plan, and struggles to not take it personally when she’s forced to make an adjustment. She knows that making changes on the fly is something she is objectively Not Great at, and lives in constant fear of making some real dumbass moves in the field—something she’s liable to do if asked to improvise.

In actual combat, she is ruthless and efficient. She values quick, effective kills over style, and has very little tolerance for showing off. A strong girl with a big hammer, she does strength training and target practice incessantly, and charges into a fight with an air of real confidence. The truth is, Sabrina will often run a quick cost-benefit analysis in her head, and often finds that dealing with a couple small injuries herself is worth it if she gets the kill. She’s very protective of her squad, and wants to save them from ever getting hurt, but is also full of praise for anyone that shows bravery without getting themselves almost killed.

Her leadership style is tough at times, she expects a lot of training and exercise and dedication, and she really doesn’t know how to handle people on a one-on-one basis, but she clearly has affection for her squad. While it’s difficult for her to show it sometimes, she appreciates everything they do and every time they fail to achieve death.

Attribute: Balance

Persona Name: Haheuiah
Persona Appearance:
Haheuiah is a tall, thin figure—too thin, too tall, with limbs that look like they've been stretched in a taffy machine. The pale blue being moves as if it's floating, unhurried unless there's danger. The body itself seems to be made of another material: it's lumpy in places, the arms are twisted and imperfect, and a closer inspection might show that the skin or clothing is flaking or peeling off. Beneath the outer layer, it looks like paper, covered in handwritten notes, as if Haheuiah itself is made of papier-mâché.

On the face is a mask, much smoother than the rest of the body. It's blank, white, like porcelain, but the surface is marred by two long, jagged gashes where the eyes should be. Behind the cracks, more of that papier-mâché can be seen, but you would have to get real close to see it.

When using an attack, Haheuiah swings its arms around with reckless abandon. The placid, unhurried pace turns into a whirlwind of activity, but only for a brief moment. When it's over, the calm exterior returns, like nothing weird happened at all.

>> INSPIRATION/VISUALS <<

Affinity: Ice
Weakness: Air
Ailment Susceptibility: Forget
expansivemind: (🦋 051)

Merry Rhydderch

[personal profile] expansivemind 2018-09-29 08:32 am (UTC)(link)
Character Name: Meredith Rhydderch

Squad: 10
Squad Position: Support
Primary Weapon: N/A
Combat Style: All things are puzzles to Meredith. Analytical, intelligent, and excellent at multi-tasking, very little in the Shadow World escapes her careful notice. Her primary strength as a Support is splitting her attention, and she's comfortable switching her focus between all of her squadmates and several shadows without confusion. A problem-solver by nature, she is capable of coming up with creative solutions at a moment's notice.

On the other hand, she thinks faster than she can talk, and frequently has difficultly communicating effectively with her squadmates. Others not being able to think ten steps ahead like she does frustrates her, and she quickly becomes irritated when her teammates aren't doing what she thinks they should be doing.

In general, she much prefers exploring the shadow world to actual combat. Her knack for spatial thinking and spotting unlikely paths makes her a perfect eye in the sky for her squad when they're not acting under time pressure and the stakes are relatively lower.

Attribute: Stamina

Persona Name: Leuviah, angel of Expansive Intellect
Persona Appearance: Belying Meredith's vain perception of her squadmates as game pieces, her persona takes the form of a puppet master. A tall figure enshrouded in pale, gauzey finery wrapped up with red string, it will sometimes free a couple sets of hands to reach out and manipulate the world around it. Most often, the hands are all tied up in an impossibly complex game of Cat's Cradle, but sometimes the strings will hang loose as if waiting for a puppet to ensnare.

When she's seeing through Leuviah, it gently covers her eyes with its smallest hands from behind, as if to shield her from unpleasant or untoward sights. Instead, this grants her vision into the Shadow World.

Affinity: Water
Weakness: Earth
Ailment Susceptibility: Rage
coalblooded: (Default)

Mason Chambers

[personal profile] coalblooded 2018-10-05 01:24 am (UTC)(link)
Character Name: Mason Chambers

Squad: 4
Squad Position: Member | Low Level
Primary Weapon: Crossbow
Combat Style: In a fight, Mason is methodical. He wants to take stock of the scene, absorb what the support has to tell them, and consider the best course of action. He always wants to line up the perfect shot or use the perfect spell or ability at just the right time.

The plus side is that Mason isn’t prone to making mistakes, and he’s a crack shot with both magic and his weapon. He is particularly careful not to catch his squad mates in friendly fire. The downside is that he can be too slow to act, particularly during fast paced fights that won’t slow down for him analyze.

Mason tends to favor attacking with magic and with his persona, and he is least confident in a hand to hand fight. He has certainly improved since starting off as a freshman, but he still won’t last long if a shadow forces him into a physical fight.

Attribute: Strength

Persona Name: Eyael
Persona Appearance: Eyael is tall, even for a persona, with an androgynous shape. They have a metallic sheen and a sectional, ball joined body that looks like a drawing mannequin or some sort of robot. Eyael’s head is in the clouds - literally. Their entire head is surrounded by thick, shifting storm clouds that never reveal a face. Long, crystalline streams of water surround the persona, looking almost like the bars of a cage.
Affinity: Water
Weakness: Stone
Ailment Susceptibility: Forget
dissentjabot: (Default)

Cecilia Blackwell

[personal profile] dissentjabot 2018-10-24 12:41 am (UTC)(link)
Character Name: Cecilia Blackwell

Squad: #12
Squad Position: Medium Level
Primary Weapon: Baseball bat
Combat Style: Like her leader, Cecilia plans heavily before combat. She gets nervous when there isn't a game plan laid out and will drag her feet until the group has discussed. She's not afraid to be stubborn and insist on talking things out before advancing—though that's rarely a problem for Squad 12.

Once she knows her role, she launches into action and will plow through opponents with wild abandon. For someone so slight, she can deal powerful blows. Frankly, she's a little bloodthirsty. More impressively, she can take a beating and soldier on. Cecilia won't stop until she's more or less incapacitated.

Attribute: Stamina

Persona Name: Asaliah
Persona Appearance: When Asaliah manifests, they pour into their form like a deluge of dark water into a mold. That cast takes the rough shape of a minotaur with massive, towering golden horns. The water that makes up their body is always flowing like a waterfall. At rest, Asaliah's torso is distinct and has a slightly feminine quality, dense but lithe. When agitated, Asaliah will swell and crash like a tidal wave, making their body nearly formless.

Affinity: Water
Weakness: Lightning
Ailment Susceptibility: Forget
Edited (So I'm the only one who can't spell lightEning correctly, huh... ) 2019-02-16 05:01 (UTC)
de_leon: (Default)

Gregory de Leon

[personal profile] de_leon 2018-11-16 08:58 am (UTC)(link)
Character Name: Gregory de Leon

Squad: 3
Squad Position: Medium Level
Primary Weapon: Scythe
Combat Style: What Gregory may lack in prototypical athleticism, he makes up for with his competency with his weapon. He's very adept at wielding his scythe. He's not the most aggressive person, but he's excellent at taking direction. Gregory doesn't want to let anyone down, so tell him what to do and he'll do it. But, if you don't tell him what to do -- even if you think it's obvious -- and he's left to follow his own instincts, his squad may be in trouble.

Although it rarely comes out, Gregory does have a temper. The protectiveness he's traditionally felt for his mom now extends to his squad members and (in particular) his persona. Gregory is (too) kind and (too often) gives people the benefit of the doubt, but if the shadows threaten his loved ones, look out.

Attribute: Balance

Persona Name: Melahel
Persona Appearance: A bipedal mountain lion, Melahel stands seven feet tall. She wears a traditional Guatemalan dress that is breathable and allows for easy movement (like the woman on the left). Melahel is efficient in her movements. She'll stand beside Gregory, placidly scanning for danger, until it's time to strike. And when that time comes, her composed, regal air disappears and is replaced with a sudden ferocity; her claws and teeth are out immediately. Although she most often stands on two legs, she will drop to all four when she needs to cover a lot of ground quickly. As soon as a foe is defeated or a threat is neutralized, she's quick to return to Gregory's side and resume her sentry position.

Affinity: Water
Weakness: Thunder
Ailment Susceptibility: Charm
heyjuderefrain: (Default)

Jude Tobin

[personal profile] heyjuderefrain 2018-12-28 05:13 pm (UTC)(link)
Character Name: Jude Tobin

Squad: 6
Squad Position: Second
Primary Weapon: Vintage hunting rifle (Winchester Model 1895 lever-action)
Combat Style: When an enemy is encountered, the first thing Jude does is withdraw and look for a vantage point. He's a sniper at his core, and prefers to observe the action from a distance. He's solidly focused on defense, and watches for Shadows that might be sneaking up on or otherwise threatening his teammates. He's distant and calculating, and remains exceptionally calm and level in a fight. Jude sees his job as a protective one, taking shots to clear the way for the rest of the squad. The downside is that Jude is so focused on the safety of his teammates that he rarely watches his own back. He often assumes he's safe because he doesn't enter the fray, but a clever shadow could sneak up on him with relative ease.

Attribute: Balance

Persona Name: Ariel
Persona Appearance: Ariel is a lean, feminine figure dressed in the exaggerated garb of a musketeer and her navy blue uniform is embroidered with a motif of rampant lions. She's covered in a fine dusting of frost, as though she were just in a snow storm. Between her large, feathered hat and the tattered scarf and bandages wrapped around her face, only her eyes are visible. Her eyes are so blue they seem to glow, and even her eyelashes are frozen and icy. Her skin is pale and frostbitten, with visible blue veins. Long black curly hair spills out from under her hat. Compared to some other Personas, Ariel's not very tall, standing at a modest 7'.

Ariel's footsteps leave frost and ice in their wake, and swirls of snow kick up around her when she runs or lunges. She's armed with a rifle just like Jude, except hers looks much older. Ariel moves with grace and poise, saluting the enemy at the beginning of battle, and bowing deeply to Jude and his teammates once it's over. (References)
Affinity: Ice
Weakness: Thunder
Ailment Susceptibility: Charm
thatskarma: (💫 171)

Justice Bishop

[personal profile] thatskarma 2018-12-28 09:52 pm (UTC)(link)
Character Name: Justice Bishop

Squad: Six
Squad Position: Leader
Primary Weapon: Ice axe.
Combat Style: Justice relies primarily on her magical strength for combat, but has a bad habit of ending up in the thick of things for someone so lightweight. She can be surprisingly vicious with her ice axe, and will absolutely stab at enemies in range, but all the heavy hits come from her persona. Intuitive and self-assured, Justice has always been exceptionally in tune with Yelahiah, and casting has long been second nature to her.

That intuition is a big part of her combat style in general; she prefers staying flexible and thinking on her toes to drawn-out tactical plans that could go awry. If something feels right to her, she'll do it, and she finds her gut feelings very rarely steer her wrong. She's not an overthinker, and exploring the Shadow World doesn't cause her much anxiety. She's good, her squad's good, they have nothing to worry about.

As a leader, she is overbearing when it comes to squad business and hands-off when it comes to her teammates' personal lives. If it's not impacting training, it's not her problem. She doesn't require bonding or friendship from her squad, only cooperation - with each other, and most of all with her. She doesn't handle insubordination kindly, and can become inflexible if her choices or judgement are questioned.

Attribute: Strength (Magical)

Persona Name: Yelahiah, guardian angel of warriors.
Persona Appearance: At first, Yelahiah appears to be a large white stag made of brilliant light. On four legs, they are nimble and quick, capable of prancing in and out of melee and performing physical attacks with their horns. But when Justice uses her magical abilities, Yelahiah stands up on their back legs to reveal a second face - a woman-like figure dressed in gauzey white robes, suspended in the skeletal ribcage of the stag. Inspo.

Affinity: Ice
Weakness: Air
Ailment Susceptibility: Fear
forgerie: (🌹56)

Monet Romilly

[personal profile] forgerie 2019-01-14 12:42 am (UTC)(link)
Character Name: Monet Romilly

Squad: 9
Squad Position: Second
Primary Weapon: Aluminum Crossbow
Combat Style: Monet is a ruthlessly efficient presence on the battlefield. She isn't as strong or athletic as some of her peers, but she's a quick, instinctive strategist, a vicious sniper, and tireless as a zombie. She hangs on the edges of the fight, preferring not to get her hands dirty if she can help it, but the lightness of her weapon means the ability to sneak and maneuver rather quickly even across long distances, often popping up in unexpected places to better support her team.

The element of surprise is useful and something Monet relies on often. Yes, she occasionally can't help sniping kills, but her shots are more often tactical in nature, such as using arrows to strategically blind, wound or pin Shadows, or aggressively rapid fire "herding" them into position to be dispatched by someone else. When raw power is needed, Monet relies on Habuhiah's water magic, which she directs specifically to drown and smother.

As a Second, Monet is fairly no nonsense and generally appreciates Pansy's approach to leadership (roles are important and you need to do what you're told), though she sometimes feels the need to assert her own logic and ideas just so that people remember she has them. Despite this, she has also been known to change her end of a plan in motion without warning, so long as an objective is still met.

Monet advocates for strategies that are quick, total, and decisive, even if they may put some people in danger. The scale of what Finchwood is involved in is beyond human suffering in her mind, and as long as a goal is achieved it doesn't matter how. Though she tries to minimize damage if possible, because her peers have signed contracts she believes they've consented to life-threatening maneuvers when necessary. No qualms. Just... survive.

Attribute: Stamina

Persona Name: Habuhiah, Angel of Healing [visuals]
Persona Appearance: Habuhiah is a massive, stoic figure reminiscent of a medieval Plague Doctor. A long-nosed mask obscures his lack of facial features (Monet's checked; there's nothing under there), and his oversized body and limbs are draped in a rough black hood and cloak that drips, completely soaked, with freezing water. This Persona trudges along behind Monet and the squad when summoned, giving off the stench of herbs. He occasionally leans in close to gaze at them appraisingly or wave his "hands" (a charitable description of such twisted appendages) in healing motions over their bodies. When Habuhiah attacks using magic, he melts spontaneously into a pulse of brackish water, the sudden, punishing wave of which steamrolls over offending Shadows. His mask and cloak lie abandoned on the ground until he can reform within them, recouping for another offensive.

Affinity: Water
Weakness: Air
Ailment Susceptibility: Confusion
tater_tot: (Default)

Tate Minett

[personal profile] tater_tot 2019-04-03 03:30 pm (UTC)(link)
Character Name: Tate Minett

Squad: Squad 9
Squad Position: Member
Primary Weapon: Longbow
Combat Style: Tate is calculated when he fights - he wants to make sure he's maximizing his usefulness, he wants to make sure he's being tactical, he wants to make sure that his shots will land. He's good at thinking on his feet, and decently good at listening to instructions... but when not in the midst of battle, Tate is easily distracted by the strangeness of the Shadow World. Is that a hole he can peer into? Is that some weird object he can pick up? His natural curiosity can lead him astray, and while he probably won't entirely wander off, don't expect him to not accidentally hold up the group sometimes by looking at some curious plant or weird object that's caught his eye. Occasionally this means he'll find something useful. But most of the time this just means you need to snap your fingers at him to get his attention.

Attribute: Balance

Persona Name: Veuliah
Persona Appearance: Veuliah, in a vacuum, appears as a vaguely humanoid, origami-esque figure made of waterlogged book pages. The letters are all bleeding beyond recognition, and a steady stream of water pours from its hands and down its body, as though it's standing under a waterfall. It's not an aggressive stream, though, and a few inches from its body the water disappears into nothingness. But Veuliah is a Persona that isn't static - it adapts to its surroundings, pulling not only from other Personas around it, but the environment in general. It may maintain a humanoid shape, or it may take on a more animalistic form, but it consistently has this water pouring off of it, and is consistently made of water-warped book pages. As the year has gone on, others might notice that Veuliah has a few more consistent features that seem to be adapted from people Tate is close to, or their Personas.

Inspirations/visuals here!

Affinity: Water
Weakness: Thunder
Ailment Susceptibility: Sleep
Edited 2019-04-03 15:42 (UTC)