Battle Stats
BATTLE STATS
A significant part of life at Finchwood Academy revolves around honing one's Persona and preparing to do battle with the otherworldly Shadows. Fill out the form below to help the mods out and give everyone the details of your character's combat style and their other self!
Responses are screened until the mods approve the character. This must be done, along with the Application before a character will be accepted.
A summary of battle stats (by squad), levels, and additional character abilities can be found HERE.
Responses are screened until the mods approve the character. This must be done, along with the Application before a character will be accepted.
A summary of battle stats (by squad), levels, and additional character abilities can be found HERE.
Character Name: Character's name.
Squad: Select your character's squad. These are pre-assigned for squad leaders.
Squad Position: Select your character's position on the squad. This can be Leader, Second, Member (High/Medium/Low), or Support based on what's available. Leaders and supports are pre-determined and can be found on the Character Roster.
Primary Weapon: Select your character's weapon of choice. Supports may mark this question as N/A.
Combat Style: Outline particular combat skills here, along with their attitude in battle. Are they gung-ho? Do they try to protect their teammates at risk of themselves? Do they try to let others do the heavy lifting? For support characters, this is how they handle their role and how they generally treat their team. Do they worry all the time? Are they quick to point out things, even if they're not a threat? Are they relaxed?
Attribute: Select the attribute that best defines your character's abilities: Strength, Stamina, Speed, or Balance! This will not impact bonuses but it it will impact narrative elements and dungeon navigation.
Persona Name: Please select an available Persona listed under your house.
Persona Appearance: Provide a brief description of your Persona.
Affinity: Select one of the two elements available to your character's house. This is the element that your character will be most proficient in attacking with and defending against. Swords may choose Air or Thunder, Cups may choose Water or Ice, Wands may choose Fire or Lightning, and Coins may choose Earth or Stone.
Weakness: Please select one of the elements not associated with your character's house. This will be the element that does the most damage against your character and their Persona.
Ailment Susceptibility: Select the mental or physical ailment that your character is particularly susceptible to: Poison, Sleep, Mute, Confusion, Enervation, Rage, Fear, Forget, Charm, and Despair. All characters may get all status ailments, but this will be the one most likely to impact the character. Keep in mind that a toned down version of the ailment may, at times, linger with the character for a few days after the initial exposure.
Lucille Simon
Squad: 2
Squad Position: Support
Primary Weapon: N/A.
Combat Style:
Exceedingly calm and methodical. Lucille always assumes victory will be achieved, and lends a mixture of cold confidence and calculated risk-taking to her support. She's a bit like having a robot feed you statistics and updates, if that robot were also keen to see you kill something in a badass way. Don't take too long to do it, though. And stop showing off.
Lucy takes her role very seriously. Squadmates will find that she's far more understanding and supportive in battle than she is in "real life," even offering words of encouragement. She keeps them, their styles and preferences in mind at all times, and uses skills of perception usually relegated to judging people to keep things moving, yet meticulously strategized. Combat is a place where she feels purposeful, like a functional person, and it shows.
Attribute: Balance.
Persona Name: Yeialel.
Persona Appearance:
Yeialel is the angel of mental force. As Lucy's persona, it appears in the aesthetic middle of what makes her feel forceful and confident, which appears to be... an unknowable, untouchable enigma. With the suggestion of divinatory revelation and occult Visions. And the look of an expensive keepsake, maybe. Plus the muscles of a marble idol.
Yeialel manifests as a male figure: a ten foot tall abstraction of the mythological figure of Atlas, robed in shifting patterns, and then the "world" he carries, which is essentially a crystal ball: sometimes clear, sometimes misty or opaque. The color and comparable appearance changes and shifts at a constant rate, but only within the spectrum of natural minerals and gemstones. In essence, it always looks of earth, like a perfect sphere that just emerged from the soil or a mountainside somewhere, though it clearly isn't. This compliments Yeialel's statue-like appearance.
Yeialel carries the crystal ball on his shoulders, rolls it in front of him, or even just cradles it in the palm of a hand. Somewhat abstractly, the ball can also grow to absorb Yeialel's "body" whole for defensive maneuvering, to float, or to travel quickly from one area to another.
As a support, Lucy receives information from Yeialel from the perspective of the sphere as it shrinks or expands -- it's impossible to describe, but she often "sees" what she needs to know as if viewing it from somewhere within, as though viewing a projection on its inner curve. When receiving from Yeialel, Lucy appears in a trance.
References.
Affinity: Stone.
Weakness: Fire.
Ailment Susceptibility: Sleep.
ABILITIES
i. ANCHOR (Support Only) The Persona can teleport the squad back to an established location. This must be prepared ahead of time but can be useful when combat goes bad.