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Finchwood Academy ([personal profile] finchmods) wrote2018-05-02 05:48 pm

Battle Stats

BATTLE STATS

A significant part of life at Finchwood Academy revolves around honing one's Persona and preparing to do battle with the otherworldly Shadows. Fill out the form below to help the mods out and give everyone the details of your character's combat style and their other self!

Responses are screened until the mods approve the character. This must be done, along with the Application before a character will be accepted.

A summary of battle stats (by squad), levels, and additional character abilities can be found HERE.



    Character Name: Character's name.

    Squad: Select your character's squad. These are pre-assigned for squad leaders.
    Squad Position: Select your character's position on the squad. This can be Leader, Second, Member (High/Medium/Low), or Support based on what's available. Leaders and supports are pre-determined and can be found on the Character Roster.
    Primary Weapon: Select your character's weapon of choice. Supports may mark this question as N/A.
    Combat Style: Outline particular combat skills here, along with their attitude in battle. Are they gung-ho? Do they try to protect their teammates at risk of themselves? Do they try to let others do the heavy lifting? For support characters, this is how they handle their role and how they generally treat their team. Do they worry all the time? Are they quick to point out things, even if they're not a threat? Are they relaxed?

    Attribute: Select the attribute that best defines your character's abilities: Strength, Stamina, Speed, or Balance! This will not impact bonuses but it it will impact narrative elements and dungeon navigation.

    Persona Name: Please select an available Persona listed under your house.
    Persona Appearance: Provide a brief description of your Persona.
    Affinity: Select one of the two elements available to your character's house. This is the element that your character will be most proficient in attacking with and defending against. Swords may choose Air or Thunder, Cups may choose Water or Ice, Wands may choose Fire or Lightning, and Coins may choose Earth or Stone.
    Weakness: Please select one of the elements not associated with your character's house. This will be the element that does the most damage against your character and their Persona.
    Ailment Susceptibility: Select the mental or physical ailment that your character is particularly susceptible to: Poison, Sleep, Mute, Confusion, Enervation, Rage, Fear, Forget, Charm, and Despair. All characters may get all status ailments, but this will be the one most likely to impact the character. Keep in mind that a toned down version of the ailment may, at times, linger with the character for a few days after the initial exposure.




minisupreme: (pic#12876032)

Ashton Norris Jr.

[personal profile] minisupreme 2019-02-06 07:32 pm (UTC)(link)
Character Name: Ashton Norris Jr.

Squad: 6
Squad Position: Member
Primary Weapon: Bolas
Combat Style: Highly dependent on the people he's fighting with. Junior performs best with those he knows well, and is most successful when he's able to deliberately think about, and play off of, his squad's strengths. Because he never second-guesses orders, he's most useful to a strong leader with clear, thoughtful plans; someone reckless, who needs their team to act as a "checkpoint," will get a dangerous yes-man in Junior.

Nimble and dextrous, he tends to hover on the edges of a fight until an opening emerges, at which point, he'll jump in and make a precision strike. His bolas, when wielded correctly, almost act like a third hand — allowing him to tie and grab and pull from a distance — and his favourite move is to yank his opponent's weapon out of their hands. He also likes to trip enemies, AT-AT style.

For someone who often comes across as a giant dingus, Junior is actually a relatively quick thinker in the heat of battle and, if left alone, can come up with creative solutions to difficult problems. Unfortunately, he can sometimes distract himself by trying to anticipate what his teammates want him to do, rather than what he should be doing. Sometimes, this means that he's perfectly and seemingly-intuitively in the right position, able to preempt his leadership's orders... but other times, he guesses wrong and is exactly in the way. This trick is not unhelpful in itself, and when he pulls it off, it's an incredible boon. It's just that, when he doesn't, it's likely exasperating.

Attribute: Speed

Persona Name: Yehuiah
Persona Appearance: You'd be forgiven for thinking missing Yehuiah on the battle field; at first glance, the angel of subordination really does look like nothing more than a small pile of sand — about three feet in diameter and 4-5 inches high. On closer inspection, however, and in the right light, it becomes clear that those little gravity-defying wisps at the apex are where sand fuses into glass.

Indeed, in reality, Yehuiah is a giant humanoid creature with a tendency to stand immediately behind Junior, wherever he goes. His otherworldly crystal-glass body isn't translucent at all; instead, it merely approximates invisibility by reflecting its surroundings... more or less. Say you're standing in an open field. If you look in Yehuiah's direction, you'll likely see whatever it is that's directly in front of him. Or, you may see something close — same flowers, same shrubs, but there's a little rabbit rubbing through his frame that definitely isn't there in the physical space.

Mostly, his mirror act stays very, very close, although there are two exceptions: In the midst of a battle, Yehuiah may reflect something completely unrelated and when Junior stands in front of him, he doesn't reflect anything at all.
Affinity: Earth
Weakness: Fire
Ailment Susceptibility: Mute