Battle Stats
BATTLE STATS
A significant part of life at Finchwood Academy revolves around honing one's Persona and preparing to do battle with the otherworldly Shadows. Fill out the form below to help the mods out and give everyone the details of your character's combat style and their other self!
Responses are screened until the mods approve the character. This must be done, along with the Application before a character will be accepted.
A summary of battle stats (by squad), levels, and additional character abilities can be found HERE.
Responses are screened until the mods approve the character. This must be done, along with the Application before a character will be accepted.
A summary of battle stats (by squad), levels, and additional character abilities can be found HERE.
Character Name: Character's name.
Squad: Select your character's squad. These are pre-assigned for squad leaders.
Squad Position: Select your character's position on the squad. This can be Leader, Second, Member (High/Medium/Low), or Support based on what's available. Leaders and supports are pre-determined and can be found on the Character Roster.
Primary Weapon: Select your character's weapon of choice. Supports may mark this question as N/A.
Combat Style: Outline particular combat skills here, along with their attitude in battle. Are they gung-ho? Do they try to protect their teammates at risk of themselves? Do they try to let others do the heavy lifting? For support characters, this is how they handle their role and how they generally treat their team. Do they worry all the time? Are they quick to point out things, even if they're not a threat? Are they relaxed?
Attribute: Select the attribute that best defines your character's abilities: Strength, Stamina, Speed, or Balance! This will not impact bonuses but it it will impact narrative elements and dungeon navigation.
Persona Name: Please select an available Persona listed under your house.
Persona Appearance: Provide a brief description of your Persona.
Affinity: Select one of the two elements available to your character's house. This is the element that your character will be most proficient in attacking with and defending against. Swords may choose Air or Thunder, Cups may choose Water or Ice, Wands may choose Fire or Lightning, and Coins may choose Earth or Stone.
Weakness: Please select one of the elements not associated with your character's house. This will be the element that does the most damage against your character and their Persona.
Ailment Susceptibility: Select the mental or physical ailment that your character is particularly susceptible to: Poison, Sleep, Mute, Confusion, Enervation, Rage, Fear, Forget, Charm, and Despair. All characters may get all status ailments, but this will be the one most likely to impact the character. Keep in mind that a toned down version of the ailment may, at times, linger with the character for a few days after the initial exposure.
Pearl Kline
Squad: 11
Squad Position: Member
Primary Weapon: Recurve bow/arrow
Combat Style: Pearl, although she would feel sort of bad about admitting this, is not a potential team leader. Her focus is so equal parts intense and scattered that she wouldn't effectively be able to take anyone to victory. She is, however, very good at doing what she is told, when she wants to do it. On the battlefield, she is unquestioning to her team leaders, who she does trust with all her heart. Her goal in fights is to be a good resource. This means becoming as skilled as possible with her magic and weapon both. Pearl is a surprisingly talented precision hitter with both her ice power and her arrows. Her blows are not the most serious in the world, maybe, but they're well-placed, and can often inflict damage where and when it needs to be there.
Miraculously, she doesn't take any impulsivity to the battlefield unless absolute necessity strikes. Pearl takes what they're doing seriously, and she isn't likely to put her teammates in danger on purpose. She knows that her position doesn't lend well to Heroics(!), and she doesn't need those. Her main goal is standing in the back and firing off both arrows and ice that pierce where they need to. If a teammate closer to danger is being attacked, she'll try whenever possible to cover. If she's opened up for attacks as well, she'll take that risk. Pearl's quick, though not exactly acrobatic. When her attention is divided, Pearl has the unfortunate tendency to freeze, and loses precious seconds making a choice on where to go first. She's working on that, but often appreciates a call from Support or a leader to make decisions for her.
Attribute: Speed; mostly in the deployment of magic/arrows/getting in and out of the way as she needs to.
Persona Name:Rochel
Persona Appearance: Rochel appears in a surprisingly stark, minimalist form. She (Actually Pearl doesn't know, but refers to her as She,) looks like a human made from clouds, most of the time. Perhaps angelic, if you squint. She's hard to pin down, shifting constantly, waves of clouds ebbing and flowing as Pearl fights. She turns colors, ranging from uncomfortably bright white to stormy grey, so the effect is anything from calming to ferocious. Constantly in the center of what would probably be Rochel's chest beats a circle of light, the sun in January. It's uncomfortable to look at for too long.
Visual ref board!
Affinity:Ice
Weakness: Fire
Ailment Susceptibility: Mute