Squad: 11 Squad Position: Leader Primary Weapon: Rope dart/chain whip, often set on fire. (x, x) Combat Style: Neal is a classic glass cannon, able to move quickly and deal large amounts of damage with his rope dart and magic attacks. He's formidable in that regard, and his soaring flames can make any enemy think twice.
However, Neal can't take as much damage as he deals out, and relies on the rest of his squad to have his back. Without anyone to defend him, he's not too hard to take out due to his relatively fragile constitution. If he doesn't have solid support, Neal relies on being able to take out his opponents as quickly as possible, hoping to defeat them before they can get a serious hit in. Otherwise, he's toast. It's a risky strategy, but with a solid group behind him Neal's a strong point for his squad and can do a great deal of damage to shadows.
Attribute: Strength (magical)
Persona Name: Sitael (Angel of the Construction of The Universe and Worlds) Persona Appearance: A dark shadowed knight backlit by fiery light. Flames lick around Sitael's silhouette like the sun's corona, and the air near him ripples and warps from the heat. Sitael's eyes peer out at you as bright hot points of light from a dark face. His body and limbs are long but he hunches low to the ground with graceful, inhuman movements. If he stood, he might exceed 15'. He leaves wispy arcs of flame in his wake. His armor looks burnt and sooty, but you can see suns, stars, and other celestial bodies alongside Egyptian poetry etched into it under the grime. Example:
The Harper's Song for Inherkhawy (Excerpt, circa 1160 BC)
So seize the day! hold holiday! Be unwearied, unceasing, alive you and your own true love; Let not the heart be troubled during your sojourn on Earth, but seize the day as it passes!
When Neal uses a special ability, a halo and three pairs of wings, also made of fire, briefly appear, but Sitael still doesn't stand up straight. (Visual references: x, x)
Affinity: Fire Weakness: Ice Ailment Susceptibility: Confusion
Neal Valentine
Squad: 11
Squad Position: Leader
Primary Weapon: Rope dart/chain whip, often set on fire. (x, x)
Combat Style: Neal is a classic glass cannon, able to move quickly and deal large amounts of damage with his rope dart and magic attacks. He's formidable in that regard, and his soaring flames can make any enemy think twice.
However, Neal can't take as much damage as he deals out, and relies on the rest of his squad to have his back. Without anyone to defend him, he's not too hard to take out due to his relatively fragile constitution. If he doesn't have solid support, Neal relies on being able to take out his opponents as quickly as possible, hoping to defeat them before they can get a serious hit in. Otherwise, he's toast. It's a risky strategy, but with a solid group behind him Neal's a strong point for his squad and can do a great deal of damage to shadows.
Attribute: Strength (magical)
Persona Name: Sitael (Angel of the Construction of The Universe and Worlds)
Persona Appearance: A dark shadowed knight backlit by fiery light. Flames lick around Sitael's silhouette like the sun's corona, and the air near him ripples and warps from the heat. Sitael's eyes peer out at you as bright hot points of light from a dark face. His body and limbs are long but he hunches low to the ground with graceful, inhuman movements. If he stood, he might exceed 15'. He leaves wispy arcs of flame in his wake. His armor looks burnt and sooty, but you can see suns, stars, and other celestial bodies alongside Egyptian poetry etched into it under the grime. Example: When Neal uses a special ability, a halo and three pairs of wings, also made of fire, briefly appear, but Sitael still doesn't stand up straight. (Visual references: x, x)
Affinity: Fire
Weakness: Ice
Ailment Susceptibility: Confusion